Ghosts 1080p on PS4

COD Ghosts confirmed to have higher 1080p resolution on PS4 than Xbox One

The console wars take on a new twist with the confirmation that Call Of Duty: Ghosts will have a higher resolution on PS4 than on Xbox One.

The next-gen console version battle is of course always big news and the initial line-ups of games can help make or break the new hardware’s reputation and severely impact on sales.

When such a major release makes a significant announcement regarding version differences, whispers are bound to start in various corners of the net, and assumptions begin to be made regarding how well each new console will stack up against its competitor.

Infinity Ward boss Mark Rubin confirmed that The Xbox One version of Call of Duty: Ghosts will run natively at 720p, while the PS4 version will run at a ‘full-HD’ 1080p. The official news follows weeks of rumours and speculation regarding whether or not the Xbox version would be subject to such a disadvantage compared with the PS4.

Rubin announced: “For Xbox One we’re 1080p upscaled from 720p. We’re native 1080p on PS4.” He went on to explain that they “optimised each console to hit 60 FPS and the game looks great on both”.

In practise this means that the Xbox One game will output at 1080p (1920 x 1080) via an upscaling process although it is natively running at 720p (1280 x 720) at the rendering level.

Native resolution is of course technically superior to upscaling, which involves frame rates being increased by decreasing rendering load which would otherwise be spent on resolution.

Call of Duty: Ghosts is one of the most highly anticipated games that will make up the all important launch line-ups for both new consoles. GAME is selling COD ghosts from midnight on 05.11.13.

It isn’t the only new release that will suffer a resolution disadvantage on the Xbox One compared to the PS4 version. EA’s next iteration of its big shoot up, Battlefield 4, will render at 900p (1600 x 900) on PS4 and at 720p on Xbox One.

Although the makers of both games are insisting that their new products perform equally well on both new platforms, it will be gamers themselves who will ultimately pass judgement on whether or not there are significantly differences.

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